Game Developer, Software Engineer, Graphics Programmer.

Hi, I'm Dax.

I make games.

I do all things game development. Whether I'm engineering the system of the next big game, creating immersive worlds, or leading communities around shared passion, I'm there.

Focus
Gameplay, Graphics.
Engines
Unity, Unreal, Minecraft
Languages
C#, C++, HLSL, Java
Status
Open to work

What have I made?

My Projects

Click to see in depth descriptions.

What can I do?

My Skills

Languages

  • C#
  • C++
  • HLSL
  • Java
  • C

Engines/Environments

  • Unity
  • Unreal Engine 5
  • SpigotMC
  • PaperMC
  • Linux

Workflow

  • Git
  • Github
  • Jira
  • Figma
  • Miro

Disciplines

  • Gameplay systems
  • Shaders, GPU Particles
  • Game Design
  • Leadership
  • Team Building

What's in my past?

Experience

May 2026 - Present

President

UMBC Game Developers Club

  • Leadership - Lead the Game Developers Club in everything from high level direction to day-to-day activities
  • Event Planning - Plan large events and oversee them from initial ideation to completion.
  • Coordination - Interface with the university to coordinate funding, meeting spaces, and member benefits.
  • Networking - Network with game development industry professionals and bring them to our events.
  • Team Management - Manage and collaborate with club officers in their roles to maximize productivity.
May 2025 - Aug 2026

Software Developer

Imaging Research Center

  • Development - Worked with Unity, Unreal Engine, C#, C++ on a focused team creating applications.
  • Team Collaboration - Collaborate closely with a multidisciplinary team to reach development goals.
  • Artistic Integration - Combined artistic vision and technical execution using Unity and Unreal Engine.
  • AR Reimagination - Converted previously video displays to immersive augmented reality experiences.
  • UX Focus - Iterated on UX design to ensure accessibility standards were met for showcase environments.
Aug 2025 - May 2025

Education Master

UMBC Game Developers Club

  • Club Education - Spearheaded member education and coordinated tutorials to teach core topics.
  • Networking - Met and worked with industry professionals to secure guest speakers for events.
  • Leadership - Facilitated a collaborative environment, advised student teams through project development.
Aug 2025 - Dec 2025

Team Leader, Teaching Assistant

UMBC Honors College

  • Instructional Leadership - Led weekly classes and moderated discussion-based seminars.
  • Academic Coaching - Evaluated and graded student work, provided feedback, and assisted improvement.
  • Mentorship - Mentored students through their first year at UMBC, providing targeted support.

Education

2024 - Present

UMBC Computer Science, Class of 2028. GPA: 4.0

2024 - Present

UMBC Honors College, Class of 2028.

2024

Catonsville High School, "Best in Computer Science" Award.

Who am I?

About

Photo

I'm Dax. My three favorite games are The Finals, Path of Exile, and Outer Wilds.

I started making games when I was 11 with Scratch. When I was 15, I joined a community game design team for Hypixel Skyblock. One of my friends there taught me SpigotMC and Java, and I started making Minecraft servers. Then, wanting to make "real" games, I picked up Unity. The rest is history.

As I went through High School and College, my love for game development only grew. I joined the UMBC Game Developers Club, eventually becoming President. I've worked on countless games and met many friends through it. My dream is to one day start my own studio!

How do I reach out?

Let's make something together.

Hit my line: dax@mikow.dev